I’ve been meaning to backup my Sculptura models and now that the beta is out I was thinking this is a good time.
As I was about to copy the files, I saw there is a batch export feature which is awesome!!
Apart from the native sculptura files, I’d like to keep a legacy copy of the models that I’ll be still able to view (and render) in …a few decades. STL/OBJ look like they’ve been around for a long time. I wonder @taylor: given the fact that you know the ins and outs of sculptura: which format does sculptura makes better use of? or do they all contain the exact same polygon/material information so the only reason to chose on over the other is preference?
Good question @F_Kal!
I suspect all those formats will be around for a while. If you have the space, I’d just export to all formats. All the formats save the exact same data.
The conversion to a mesh does loose a little detail when you import back into Sculptura. So if you want to continue to work on the models in Sculptura, I’d suggest archiving the original Sculptura files.
cheers
thank you Taylor! Understandable that voxel to polygons and back to voxel is lossy; I’ll absolutely keep the originals too! Since space is limited though, and since you say they all formats export identical data, I’d rather keep the most compact or human/readable format - I’ll give it some thought!
Thank you!
PS. I checked that sculptura can export usd files; didn’t know much about it, but is there any chance that you will support usdz for apple’s AR?